OpenTNSim

This page lists all functions and classes available in the OpenTNSim.model and OpenTNSim.core modules. For examples on how to use these submodules please check out the Examples page, information on installing OpenCLSim can be found on the Installation page.

Submodules

The main components are the Model module and the Core module. All of their components are listed below.

opentnsim.model module

Vessel generator.

class opentnsim.model.Simulation(simulation_start, graph, scenario=None)[source]

Bases: opentnsim.core.Identifiable

A class to generate vessels from a database

add_vessels(origin, destination, vessel=None, vessel_generator=None, arrival_distribution=1, arrival_process='Markovian')[source]

Make arrival process

environment: simpy environment arrival_distribution: specify the distribution from which vessels are generated, int or list arrival_process: process of arrivals

run(duration=86400)[source]

Run the simulation

duration: specify the duration of the simulation in seconds

class opentnsim.model.VesselGenerator(vessel_type, vessel_database, loaded=None, random_seed=3)[source]

Bases: object

A class to generate vessels from a database

arrival_process(environment, origin, destination, arrival_distribution, scenario, arrival_process)[source]

Make arrival process

environment: simpy environment arrival_distribution: specify the distribution from which vessels are generated, int or list arrival_process: process of arrivals

generate(environment, vessel_name, scenario=None)[source]

Generate a vessel

opentnsim.core module

Main module.

class opentnsim.core.ContainerDependentMovable(compute_v, *args, **kwargs)[source]

Bases: opentnsim.core.Movable, opentnsim.core.HasContainer

ContainerDependentMovable class Used for objects that move with a speed dependent on the container level compute_v: a function, given the fraction the container is filled (in [0,1]), returns the current speed

property current_speed
class opentnsim.core.ExtraMetadata(*args, **kwargs)[source]

Bases: object

store all leftover keyword arguments as metadata property (use as last mixin)

class opentnsim.core.HasContainer(capacity, level=0, total_requested=0, *args, **kwargs)[source]

Bases: opentnsim.core.SimpyObject

Mixin class: Something with a storage capacity capacity: amount the container can hold level: amount the container holds initially container: a simpy object that can hold stuff total_requested: a counter that helps to prevent over requesting

property filling_degree
property is_loaded
class opentnsim.core.HasLength(length, remaining_length=0, total_requested=0, *args, **kwargs)[source]

Bases: opentnsim.core.SimpyObject

Mixin class: Something with a storage capacity

capacity: amount the container can hold level: amount the container holds initially total_requested: a counter that helps to prevent over requesting

class opentnsim.core.HasLockDoors(node_1, node_3, *args, **kwargs)[source]

Bases: opentnsim.core.SimpyObject

class opentnsim.core.HasResource(nr_resources=1, priority=False, *args, **kwargs)[source]

Bases: opentnsim.core.SimpyObject

Something that has a resource limitation, a resource request must be granted before the object can be used.

  • nr_resources: nr of requests that can be handled simultaneously

class opentnsim.core.Identifiable(name, id=None, *args, **kwargs)[source]

Bases: object

Mixin class: Something that has a name and id

  • name: a name

  • id: a unique id generated with uuid

class opentnsim.core.IsLock(node_1, node_2, node_3, lock_length, lock_width, lock_depth, doors_open, doors_close, wlev_dif, disch_coeff, grav_acc, opening_area, opening_depth, simulation_start, operating_time, *args, **kwargs)[source]

Bases: opentnsim.core.HasResource, opentnsim.core.HasLength, opentnsim.core.HasLockDoors, opentnsim.core.Identifiable, opentnsim.core.Log

Mixin class: Something has lock object properties - properties in meters - operation in seconds

change_water_level(side)[source]

Change water level and priorities in queue

convert_chamber(environment, new_level, number_of_vessels)[source]

Convert the water level

operation_time(environment)[source]
class opentnsim.core.IsLockLineUpArea(node, lineup_length, *args, **kwargs)[source]

Bases: opentnsim.core.HasResource, opentnsim.core.HasLength, opentnsim.core.Identifiable, opentnsim.core.Log

Mixin class: Something has lock object properties - properties in meters - operation in seconds

class opentnsim.core.IsLockWaitingArea(node, *args, **kwargs)[source]

Bases: opentnsim.core.HasResource, opentnsim.core.Identifiable, opentnsim.core.Log

Mixin class: Something has lock object properties

  • properties in meters

  • operation in seconds

class opentnsim.core.Locatable(geometry, *args, **kwargs)[source]

Bases: object

Mixin class: Something with a geometry (geojson format)

  • geometry: can be a point as well as a polygon

class opentnsim.core.Log(*args, **kwargs)[source]

Bases: opentnsim.core.SimpyObject

Mixin class: Something that has logging capability

log: log message [format: ‘start activity’ or ‘stop activity’] t: timestamp value: a value can be logged as well geometry: value from locatable (lat, lon)

get_log_as_json()[source]
log_entry(log, t, value, geometry_log)[source]

Log

class opentnsim.core.Movable(v, *args, **kwargs)[source]

Bases: opentnsim.core.Locatable, opentnsim.core.Routeable, opentnsim.core.Log

Mixin class: Something can move

Used for object that can move with a fixed speed

  • geometry: point used to track its current location

  • v: speed

property current_speed
move()[source]

determine distance between origin and destination, and yield the time it takes to travel it Assumption is that self.path is in the right order - vessel moves from route[0] to route[-1].

pass_edge(origin, destination)[source]
class opentnsim.core.Neighbours[source]

Bases: object

Can be added to a locatable object (list)

  • travel_to: list of locatables to which can be travelled

class opentnsim.core.Routeable(route, complete_path=None, *args, **kwargs)[source]

Bases: object

Mixin class: Something with a route (networkx format)

  • route: a networkx path

class opentnsim.core.SimpyObject(env, *args, **kwargs)[source]

Bases: object

General object which can be extended by any class requiring a simpy environment

  • env: a simpy Environment

class opentnsim.core.VesselProperties(type, B, L, h_min=None, T=None, C_B=None, H_e=None, H_f=None, T_e=None, T_f=None, safety_margin=None, h_squat=None, payload=None, vessel_type=None, *args, **kwargs)[source]

Bases: object

Mixin class: Something that has vessel properties This mixin is updated to better accommodate the ConsumesEnergy mixin

  • type: can contain info on vessel type (avv class, cemt_class or other)

  • B: vessel width

  • L: vessel length

  • h_min: vessel minimum water depth, can also be extracted from the network edges if they have the property [‘Info’][‘GeneralDepth’]

  • T: actual draught

  • C_B: block coefficient (‘fullness’) [-]

  • safety_margin : the water area above the waterway bed reserved to prevent ship grounding due to ship squatting during sailing, the value of safety margin depends on waterway bed material and ship types. For tanker vessel with rocky bed the safety margin is recommended as 0.3 m based on Van Dorsser et al. The value setting for safety margin depends on the risk attitude of the ship captain and shipping companies.

  • h_squat: the water depth considering ship squatting while the ship moving (if set to False, h_squat is disabled)

  • payload: cargo load [ton], the actual draught can be determined by knowing payload based on van Dorsser et al’s method.(https://www.researchgate.net/publication/344340126_The_effect_of_low_water_on_loading_capacity_of_inland_ships)

  • vessel_type: vessel type can be selected from “Container”,”Dry_SH”,”Dry_DH”,”Barge”,”Tanker”. (“Dry_SH” means dry bulk single hull, “Dry_DH” means dry bulk double hull), based on van Dorsser et al’s paper.(https://www.researchgate.net/publication/344340126_The_effect_of_low_water_on_loading_capacity_of_inland_ships)

Alternatively you can specify draught based on filling degree - H_e: vessel height unloaded - H_f: vessel height loaded - T_e: draught unloaded - T_f: draught loaded

property H

Calculate current height based on filling degree

property T

Compute the actual draught

There are 3 ways to get actual draught - by directly providing actual draught values in the notebook - Or by providing ship draughts in fully loaded state and empty state, the actual draught will be computed based on filling degree

calculate_h_squat(v, h_0)[source]
calculate_max_sinkage(v, h_0)[source]

Calculate the maximum sinkage of a moving ship

the calculation equation is described in Barrass, B. & Derrett, R.’s book (2006), Ship Stability for Masters and Mates, chapter 42. https://doi.org/10.1016/B978-0-08-097093-6.00042-6

some explanation for the variables in the equation: - h_0: water depth - v: ship velocity relative to the water - 150: Here we use the standard width 150 m as the waterway width

get_route(origin, destination, graph=None, minWidth=None, minHeight=None, minDepth=None, randomSeed=4)[source]

Calculate a path based on vessel restrictions

property h_min

Module contents